Image generated with my ray tracer

I have worked as a 3D graphics programmer for 24 years across various industries: defense and aerospace, video games, industrial applications, medical simulations. 

I have a master’s in computer science from SUNY Stony Brook, where I also worked as a research assistant in the Visualization Lab. There, I worked on terrain rendering and flight simulation.

In the distant past, I was a researcher at the Fraunhofer Institute of Computer Graphics, Germany. Around that time, I also worked at Nvidia (Germany group) on SceniX.

PSquare Interactive is my company through which we provide bespoke software development. We hire other contractors as needed by the client projects.

With the navigation pane above, you can find the projects I have worked on for various companies.